This stable release of NVIDIA ShadowPlay is built for smooth and reliable everyday use, delivering high-performance
recording with minimal impact on gameplay.
This experimental build provides early access to new features and ongoing improvements.
While it offers the latest updates and faster iteration,
it may include bugs and is recommended for advanced users who want to test upcoming changes.
Professional-grade features inspired by NVIDIA ShadowPlay
Record your gameplay or desktop in real time.
High-quality output with minimal performance impact, fully powered by NVIDIA NVENC hardware acceleration.
Never miss the action. Automatically capture and save the last few minutes of your gameplay with a single click.
Snap crisp, high-resolution screenshots instantly — perfect for sharing or reviewing your best moments.
Safe and secure by design. No memory injection, no hooks — just pure stability.
Fully optimized with NVIDIA NVENC via FFmpeg. Fast, efficient, and reliable GPU-based encoding.
Modern capture APIs + hardware encoder status
Full GPU encoding via FFmpeg, minimal performance impact.
Intel QuickSync Video support — planned.
AMD Advanced Media Framework encoder on roadmap.
Modern Windows 10/11 API, high-performance, borderless window capture. Recommended.
DirectX-based duplication, minimal latency, captures exclusive fullscreen (with limitations).
Legacy fallback, CPU heavy. Use only when needed.
Ensure your system meets these requirements for optimal performance.
.NET 8.0 Desktop Runtime — Required for application execution
.NET 4.8 Framework — Additional framework dependency
Operating System: Windows 8 / Server 2012 or newer (Windows 7 is NOT supported)
Exclusive Fullscreen applications cannot be captured due to no-hook design on older Windows builds.
Please use "Borderless Windowed" mode in your games for reliable recording.
Some DRM-protected content (Netflix, etc.) cannot be recorded due to protection mechanisms.
For best performance, use NVIDIA hardware encoders (e.g., h264_nvenc) via FFmpeg.
Recommended Resolution: 1920 x 1080
Each module with distinct border color — real stack components
Screen capture abstraction: Windows.Graphics.Capture, Desktop Duplication, GDI fallback. Provides unified interface for frame grabbing.
User settings, hotkey manager, UI state, theming, and configuration persistence. Responsive design and smooth animations.
FFmpeg encoding pipeline, replay buffer management, hardware acceleration dispatcher, and recording session controller.
System tray integration, toast notifications, error reporting, status updates, and user alerts for recording events.
In-game borderless overlay with FPS counter, recording timer, hotkey hints. Built with No-Hook for anti-cheat compatibility.
Nahhhh, i need boost speeded
This is new feature.
Everything you need to know about the project
Driven by passion, built through 3+ years of continuous innovation and refinement.
The creator and driving force behind the entire project — from the first concept to full execution.
Responsible for architecting the system, designing the user experience, and engineering every core component
including the recording engine, overlay system, and animation framework.
Known for pushing technical boundaries and turning complex ideas into seamless, real-time experiences.
Continuously refining performance, scalability, and innovation to deliver a product that stands above the rest.
Not just building software — defining the experience.
A key contributor supporting the development and refinement of the system through rigorous testing and validation.
Responsible for identifying issues, verifying functionality, and ensuring overall system stability and reliability.
Plays an essential role in maintaining quality standards and helping shape a smoother, more polished user experience.
Ensuring everything works — exactly as it should.
Supporting the project from behind the scenes through resources, encouragement, and continuous belief in the vision.
While not always visible, their contribution plays a vital role in keeping the project moving forward.
Every great system is built not only by developers — but also by those who stand behind it.
The unseen force that keeps everything going.